The single or dual screen action G&W titles fit well in the smart phone world of today, and they show Nintendo’s early commitment to making addicting, but easy to understand games that everyone can enjoy. And if you want a more in-depth look at Game & Watch’s creation, read this fascinating edition of Nintendo’s Iwata Asks. If you think that’s not completely true, take it up with the Emmys.) The head of Game & Watch development for Nintendo, the late Gunpei Yokoi, brought about this design shift and continued using this style when he began crafting the Game Boy. (Yes, Nintendo invented the modern D-pad. Plus the D-pad featured on that Donkey Kong unit was a revelation at the time, a whole new way to control a game. Just looking at the DS beside one of the first two-screen G&W titles, you can see how the design still inspires Nintendo today.
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